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Re: [pygame] Surface.rotate and HWSURFACE bug.
tomten wrote:
> Hi, I've found out what was causing HW accel to crash on win32, it
> turned out that it was surface rotate, I switched to rotozoom and it
> works again.
this was a bug in pygame-1.4, but should be currently fixed in
pygame-1.4.9. 90 degree rotates on HWSURFACE would crash.
> After tweaking my scroll routines and with HW accel turned on I now get
> FPS at the refresh rate upto 1280x1024 on my scrolling game :-).
please, clean it up and submit it. it would be nice to have
something like this to point users to.
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