On Wed, Feb 23, 2011 at 5:24 AM, René Dudfield
<renesd@xxxxxxxxx> wrote:
Do you build it on ubuntu? If so, what packages do you need to install to package it?
Yes. From Ubuntu I grabbed the jdk and ant, while I downloaded the android-sdk and android-ndk directly from google.
If you're not using 64-bit ubuntu, you'll need to compile python 2.6.4 and copy the python and pgen binaries into Python-2.6.4 as hostpython and hostpgen, respectively.
Is there a way to install it without the market? My cheapo tablet doesn't have the market on it yet(without a hack), since it's still android 2.2, and apparently they're not supposed to put the market on 2.2 with 10 inch screens. I guess I can just build packages which include pygame for people to download manually.
Two ways (both of which require you to enable "Unknown Sources" on the Applications Settings screen):
- You can just download the .apk file using the web browser, go into downloads, and choose it. That should install the app.
- Once you have the sdk set up, you can connect to the computer and run "adb install -r app.apk". (This also requires you to enable U
Is the web cam supported? I'd guess not. My device has one, so it'd be neat if it was working. I wonder if we can use normal linux video interface (then we can use the code included in pygame already) or if we'd need to use some other API.
I don't believe that the NDK supports accessing the camera directly. So we'd probably have to use JNI to access the camera.
Is there a chance to get ctypes working? Or is that not possible with the python?
It probably makes sense to have a way of including these modules, if they can be cross-compiled. With the new model (where each application ships with its own copy of python and pygame), it probably makes sense to have a way for people to choose which modules should be included. That's what I'm doing with the Ren'Py-specific modules.
At the same time, convincing Python to cross-compile is something of a challenge, since there isn't a supported way of doing so.