pygame.draw.aalines(s,(0,0,0),True,[(3000,2500),(3192,2500),(3192,2648),(3000,2648)],0) #original dimensions of a
rect
pygame.display.init()
w =
pygame.display.set_mode((1000,750))
s1 =
pygame.transform.scale(s,(1000,750))
w.blit(s1,(0,0))
pygame.display.flip()
done =
False
while not done:
for e in pygame.event.get():
if
e.type == pygame.KEYDOWN:
done =
True
-----------------------------------
When i am trying to
scale down the original surface to pygame window , the rectangle is not visible.
This is original
scalling. I have to provide different scalling levels to provide
zooming effect .
What more need to be
done to get rectangle visible ?
Thanks,
Madhubala