[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
Re: [pygame] pygame, xine and fullscrren mode -> !@##%&
On Thu, 2006-03-02 at 10:28 +0100, Oliver Eichler wrote:
> Hi,
>
> I am using pygame 1.7. on a X server. The application is a fullscreen
> application. It starts xine within a subprocess in fullscreen mode.
> After xine quits, pygame refuses to update the screen.
Do you have a short sample code to show the behavior?
Do you regularly pumps events by pygame.event.get() or similar function?
I would try to call another pygame.display.set_mode() after the xine
quits.
--
Ivo Danihelka