[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: OT: Remote objects WAS: Re: [pygame] InteractiveConsole
On Wed, Mar 26, 2003 at 08:15:49PM -0500, R. Alan Monroe wrote:
> > I'm not sure I understand what you want, either, but if you want 2
> > processes to interact (your pygame and then a separate interactive
> > shell process), check out Pyro at http://pyro.sourceforge.net/ .
>
> Can someone please explain to me a genuinely useful purpose for remote
> object technology like pyro or corba, other than "gee, that's neat"?
> Honest question.
Implementing protocols (dealing with bytestreams) is a PITA, passing
around objects isn't.
I wouldn't say CORBA is a good way to do it, though. I would, of
course, recommend Twisted's Perspective Broker, which makes doing
simple things easy, and complex things possible.
--
Twisted | Christopher Armstrong: International Man of Twistery
Radix | Release Manager, Twisted Project
---------+ http://twistedmatrix.com/users/radix.twistd/