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Re: [pygame] [OT] Sprite/pixel editor
Pete Shinners schreef op vrijdag 14 maart om 17:44:08 +0000:
> Gerrit Holl wrote:
> >Ah! I didn't know this - I always thought The Gimp was for high-end
> >image processing, I didn't know one could also do simple drawing with
> >it :)
>
> gimp is do-able for pixel graphics, but you will definitely find many
> frustrations. especially when you go to 256 indexed color modes.
Is 256 indexed color modes necessary to use them as sprites, or only
under certain conditions or when I want to do certain things?
Is it satisfactory to use the web-pallete?
yours,
Gerrit.
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