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[pygame] pixelarray on osx compile error
- To: pygame-users@xxxxxxxx
- Subject: [pygame] pixelarray on osx compile error
- From: René Dudfield <renesd@xxxxxxxxx>
- Date: Wed, 1 Jun 2011 09:34:35 +0100
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- Delivery-date: Wed, 01 Jun 2011 04:34:41 -0400
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Hey,
I just noticed a compile error on OSX for pixelarray. I'm not really sure how to solve it.
gcc-4.0 -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -fno-strict-aliasing -fno-common -dynamic -DNDEBUG -g -O3 -Ddarwin -I/Library/Frameworks/SDL.framework/Versions/Current/Headers -I/Library/Frameworks/Python.framework/Versions/2.6/include/python2.6 -c src/pixelarray.c -o build/temp.macosx-10.3-fat-2.6/src/pixelarray.o
src/pixelarray.c:200: warning: initialization from incompatible pointer type
src/pixelarray.c:200: warning: initialization from incompatible pointer type
src/pixelarray.c:725: error: conflicting types for ‘_array_slice_internal’
src/pixelarray.c:75: error: previous declaration of ‘_array_slice_internal’ was here
src/pixelarray.c:725: error: conflicting types for ‘_array_slice_internal’
src/pixelarray.c:75: error: previous declaration of ‘_array_slice_internal’ was here