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Re: [pygame] Licensing
On Mon, Jun 30, 2008 at 08:55:34AM -0400, Chris wrote:
> @Michael: My first line was a clear warning so I definitely wasn't
> trying to foment licensing chaos. :) I was going to write on the next
> line, "I believe, in general...". Rapid editing killed the "I believe"
> part. All apologies.
>
> One thing I'm not confused about is the Copyright Act. Section 117
> says, essentially, that once you buy software, you are a copy owner.
> The closed licensing concept comes from companies trying to get around
> the fact that people own their software like they own their books.
>
> So I guess it comes down to this:
>
> I want to provide the source upon request.
> I want to allow developers to alter the source as they see fit.
> I want developers to seek permission to redistribute under another license.
>
> That makes BSD too permissive and LGPL too restrictive.
Sounds like LGPL would be just fine for your aims. Why do you feel it is
too restrictive for your goals?
---
James Paige