Lenard Charlie Nolan wrote:
Correct me if I'm wrong, but doesn't unittest specifically give you a way to perform setup and tear-down actions before/after each test? Seems like that would be a good candidate for calling init and quit. -FM On 6/29/08, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
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[O]ne should be able to rely on the default pre-pygame.init() setting, 32 bpp, for each unit test. A unit test that confirms this default could fail. Too much interference between test modules.