You know... now I am wondering if it was my old video card that was doingLee Harr wrote:ah, wait!I recently started using KDE and now I notice that when working with pygame interactively the window does not get redrawn after it has been covered and then re-exposed. This did not happen with my past window managers (qlwm, twm).
i just noticed the "interactively" part. pygame can be a little picky from the interactive interpreter. i assume the other window managers worked because of 'backing store' and the templated window moves.
calling "pygame.event.pump()" while at the prompt should trigger SDL to handle the redraw events waiting in its window queue.Hmm... I use this with my pygsear turtle graphics module... we just use it from