Gerrit Holl wrote:
how do you mean dependant on the framerate? does the music stop if your game gets too slow? or does the tempo go faster if the framerate goes up?when I play a midi file with pygame.mixer.music.load(...), it plays fine under Linux. On a Windows box, however, the play speed depends on the speed of the game (number of fps). How do I tell a Windows box to play the music independant of the number of frames per second?