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[pygame] Animation softwase in python.
Hi all. Im going to write an animation program in pygame a bit like flash/director with a score, stage, drawing tools etc.
This will be a major project for my diploma of multimedia.
I use flash every day, and have found it unstable when working with large aniamtions and complex vectors and in general badly suited to large animations.
I am going to create an animation program that
-Makes use of openGL for fast graphics
-Tweening
-Supports 'Real' shape tweening
-Bones
-Movie clips
-Modular design with plugin support.
-XML file format
-Support for large files/animations
-Drawing tools.
-Easy to extend
-Smallish codebase
-Audio (later)
I would like to write a high quality opensource 2d animation program because there are none that exist. (can't count gimp or blender)
The gui will be rendered in pygame and the stage in openGL.
I am writing because I would like to know what you ppl in the list think of this kind of project.
Would be interested in feedback.
Regards Campbell Barton
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