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[pygame] unround circle!
Here is a bug from long ago, forgot to report it then (still present
on fresh 1.5.6): `pygame.draw.circle` doesn't create a round circle,
it's more tall than wide. `pygame.draw.ellipse` with a square rect
behaves the same (it can be sort of corrected by a rect wider by 2
pixel than a square). Here is the demonstartion code:
import pygame
from pygame.locals import *
pygame.init()
screen = pygame.display.set_mode((640, 480))
try:
s = pygame.Surface((32, 24))
size = 0
def redraw():
s.fill([255]*3)
pygame.draw.circle(s, [0]*3, (16, 12), size)
screen.blit(pygame.transform.scale(s, screen.get_size()),
(0, 0))
pygame.display.update()
redraw()
for ev in iter(pygame.event.wait, None):
if ev.type == QUIT:
break
elif ev.type == KEYDOWN and ev.unicode == '+':
size += 1
elif ev.type == KEYDOWN and ev.unicode == '-':
if size > 0:
size -= 1
else:
continue
redraw()
finally:
pygame.quit()
--
Beni Cherniavsky <cben@users.sf.net>
Premature classification is the superclass of all evil.