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[pygame] Aahh! it's lovely!
It's been a long work day, but I stayed up late to try
pygame.transform.
I needed to add
#if !defined(max)
#define max(A,B) (((A)<(B))?(B):(A))
#endif
To the front of both transform.c and rotozoom.c to get
them to link without complaining of a missing max
symbol.
I suspect this is a system setup or setup.py issue,
but it was a quick fix so I could try it out. I added
a quick Image() visual to my renderer and tested it.
Works well. Now I just haev a couple of code cleanups
and a few final bugs to kill and I'm ready to post the
viewer.
Thanks again for transform & rotozoom.
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