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Re: [pygame] WIP rdpyg
Jan Ekholm wrote:
On Wed, 7 Jul 2004, Rene Dudfield wrote:
hell
o
.
Been doing a little more work recently on a python game framework.
You can download my work in progress here:
http://rdpyg.sourceforge.net/wip_rdpyg.tar.gz
The tests and examples directories basically show what it can do so far.
Some parts are working, tested and documented ok, however there is still
quite a bit planned before any of the code should be used for anything.
Being the lazy bastardo that I am, would you care to tell us a bit what
this is about? A "game framework" is pretty general, and the homepage was
fairly empty too.
Contains paths, particles, quaternions, texture packing, cyclic_lists,
virtual timers, network interface detection, pygame.sprites using
opengl, and some Application classes.
A RanDom Python Game collection of modules ;)
There are some demos in the tests/ directory.
Here's some copy paste code for the super lazy *nix users to play with
some demos:
wget http://rdpyg.sourceforge.net/wip_rdpyg.tar.gz
tar -zxvf wip_rdpyg.tar.gz
cd new_rdpyg
su -c "python setup.py install"
cd tests
python vistual_test_particles.py
Have fun!