2010/1/27 Thomas Ibbotson <thomas.ibbotson@xxxxxxxxx>:
2010/1/27 Olof Bjarnason <olof.bjarnason@xxxxxxxxx>:
2010/1/27 Jon <jon@xxxxxxxxxxxxxxxxxx>:
Personally I think PyGame is a wonderful API for building any
sort of
complex animation that is secondary to pure 3D.
For example, building beautiful animated menus, or sub-games, or
simply
handling I/O, it fits like a glove.
Sure, me too, but do you agree there is a certain uncertainty
concerning PyGame's future?
If you look on the www.pygame.org website you'll notice that
pygame2.0.0-alpha3 was released recently.
Cool!
Is someone working on Python3, for example?
Yes pygame2/pgreloaded has Python 3.1 support.
Nice, I admit I had missed this announcement on the web page.
The impression that PyGame was dying came into my mind because a new
friend of mine asked about writing Python 2d-games, and that he too
had the impression PyGame was not actively developed. Also, my
sndarray-question was left undiscussed for five days. It still is left
undiscussed. That might however be due to the maintainer of sndarray
being on vacation or something, I guess.