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RE: [pygame] Install problems with libpng
- To: pygame-users@seul.org
- Subject: RE: [pygame] Install problems with libpng
- From: "Ravenhall, Stewart {PDMB~Welwyn}" <STEWART.RAVENHALL@Roche.COM>
- Date: Thu, 02 Jan 2003 11:31:11 +0100
- Delivered-to: archiver@seul.org
- Delivered-to: pygame-users-outgoing@seul.org
- Delivered-to: pygame-users@seul.org
- Delivery-date: Thu, 02 Jan 2003 05:31:37 -0500
- Reply-to: pygame-users@seul.org
- Sender: owner-pygame-users@seul.org
- Thread-index: AcKqUWnVe/NZWPhSSxKF6EBRhjfWsQH96lBQ
- Thread-topic: [pygame] Install problems with libpng
Hi Pete & others.
SGR> pygame-1.5.3.1 requires libpng12.so.0, which I
SGR> don't have. I don't have it because libpng12.so.0
SGR> is in libpng-1.2.2-6; but I already have
SGR> libpng-2.1.0.12-25, which does not have
SGR> libpng12.so.0.
PS> sorry this took so long, i wanted to verify my
PS> pygame RPM file before responding. the pygame
PS> RPM only requires SDL >= 1.2.2. for building from
PS> source rpm it does need several "SDL_*-devel"
PS> packages installed.
Thanks for getting back to me about this.
PS> it must be some other rpm, like SDL or SDL_image
PS> that is depending on that specific version of
PS> libpng, but it should be the pygame one. unless
PS> this is some rpm other than the one from the pygame
PS> site?
I'm using the standard RPM from the pygame site, so I took a look at all of my required packages to try to figure out where I'd gone wrong and I realise I have a problem with SDL_ttf:
ravenhall:~ # rpm -Uvh SDL_ttf-2.0.5-1.i686.rpm
file /usr/bin/showfont from install of SDL_ttf-2.0.5-1 conflicts with file from package kbd-1.05-74
Is the "i686" RPM appropriate for an AMD Duron? How can I cope with both packages wanting the same file?
Thanks for any help you can give,
Stew
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