On, Sun Feb 07, 2010, inhahe wrote: > Hello, can somebody tell me whether pygame2 will allow font rendering with > bold, italics, etc. in the same text? That is, instead of having to render > normal text in one block, italics in one block, normal text in one block, > and paste the blocks next to each other? Because it just doesn't come out > the same that way. I've been waiting for years for pygame to incorporate > pango. Freetype doesn't seem to do this. :/ The current pygame2.freetype implementation does not support that. It is planned to have a pango-like markup language at hand to have more intelligent text rendering, though this won't probably make it into the first releases. Regards Marcus
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