Hi all! I do have some basic questions
regarding Pygame and hope you can help me. I tried to write a script, that just
displays a window with text. So far so good, but Here’s the script: import os, sys, pygame from pygame.locals import * pygame.init() scr_mode = 640, 480 screen = pygame.display.set_mode(scr_mode) pygame.display.set_caption("Pygame Window") background = ""> background = ""> green = 0,255,0 background.fill(green) font = pygame.font.Font(None, 36) text = font.render("TESTSTRING", 1, (10, 10, 10)) textpos = text.get_rect(centerx=background.get_width()/2) background.blit(text, textpos) screen.blit(background, (0,0)) pygame.display.flip() clock = pygame.time.Clock() while 1: clock.tick(60) for event in pygame.event.get(): if event.type == QUIT: pygame.quit #shouldn’t this exit the script? elif event.type == KEYDOWN and event.key == K_ESCAPE: pygame.quit #shouldn’t this exit the script? elif event.type == MOUSEBUTTONDOWN: print "left mousebutton, right mousebutton
pressed?" elif event.type == MOUSEBUTTONUP: print "button released??" screen.blit(background, (0,0)) pygame.display.flip() |