On 2/1/06 1:53 PM, "Kamilche" <klachemin@xxxxxxxxxxx> wrote:
Does anyone have experience with cross platform games in Pygame? How
much of a problem have you had with it?
The funny thing (to me anyways) is that my code will work Mac-
Windows-Linux.
I had the hardest time getting things to go from 10.3 - 10.4 for
the mac.
Just make sure you stick with python specific libraries, and not OS
specific
libraries (i.e. Using pygame, pyopengl etc. and avoiding direct X
stuff or
windows weirdness).
The whole issue with Macs is that apple altered the location of
the python
site-packages directory - for no apparently logical reason. There
is a
"hack fix" workaround which basically adds a simlink into your site-
packages
directory to be consistent with 10.3 things. But, this is far from
ideal or
fully functional. The package managers don't always work 100 %, so
some
things are a pain.