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Re: [pygame] resizable
- To: pygame-users@xxxxxxxx
- Subject: Re: [pygame] resizable
- From: Rene Dudfield <renesd@xxxxxxxxx>
- Date: Mon, 14 Feb 2005 20:12:36 +1100
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- Delivery-date: Mon, 14 Feb 2005 04:13:21 -0500
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Hey.
Below is how it is done. The resize event has a size attribute.
Print the events to see what attributes they have. The size event is
also listed in the event documentation.
I have added w, h attributes to match the sdl resize event. In case
people are googling for how to find the size of a window.
Not sure how to do it without looking at the resize event though...
Have fun!
import pygame
from pygame.locals import *
velikost = 320, 240
screen = pygame.display.set_mode(velikost, RESIZABLE)
znovu=1
while znovu:
for udalost in pygame.event.get():
if udalost.type == QUIT:
znovu=0
if udalost.type== VIDEORESIZE:
# velikost=xxxxxxx # how to get the new size of my window?
print udalost
velikost = udalost.size
screen=pygame.display.set_mode(velikost, RESIZABLE)
pygame.quit()
On Mon, 14 Feb 2005 07:28:29 +0100, gen2n <gen2n@xxxxxxxxx> wrote:
> Here is the snippet:
>
> import pygame
> from pygame.locals import *
>
> velikost = 320, 240
> screen = pygame.display.set_mode(velikost, RESIZABLE)
>
> .....
>
> znovu=1
> while znovu:
> for udalost in pygame.event.get():
> if udalost.type == QUIT:
> znovu=0
> if udalost.type== VIDEORESIZE:
> # velikost=xxxxxxx # how to get the new size of my window?
> screen=pygame.display.set_mode(velikost, RESIZABLE)
>
> ..........
>
>
> pygame.quit()
>
>
> gen2n ICQ 176015287 Pavel BTW: Yeah, Kosice are quite near here in Europe.
> I was there once, long time ago. Nice city.
>
> Ben Friman napsal(a):
> Pavel, I would be interested to know how you do that. Perhaps you could
> show a snippet of code. One thing which doesn't answer your question but
> might still be helpful, is the method for detecting the current display
> resolution. I spent more hours than you could imagine trying to figure out
> how to do it (under Windows only): List_Modes can give modes higher than the
> current resolution! If you try to change display mode to a resolution which
> is too high for the display device, the user doesn't get to see a lot! So
> it's much safer to detect the current display resolution and work within
> that. import win32api SM_CXSCREEN = 0 # I didn't find any include file which
> defines these contstants SM_CYSCREEN = 1 x =
> win32api.GetSystemMetrics(SM_CXSCREEN) y =
> win32api.GetSystemMetrics(SM_CYSCREEN) Incidentally, my father was called
> Pavel and he came from Kosice. I guess that's somewhere near to you!
> I have tried to make my window resizable. It works just a half. I was even
> able to catch that event but no idea how to get a size of a new window, so I
> can resetÿ atributes of a window with pygame.display.set_mode(size). Thanks
> a lot Pavel -- gen2n ICQ 176015287