anijap@zapo.net wrote:
here's some of the easiest ways to crush your running speed.I've been looking through the http://www.nongnu.org/pygsear/ tutorials. When I ran the example games i found out that some of them (like pygsaw and pathmaker) are VERY slow...
solarwolf took me about 3 months of dedicated "off-hours" development. i had the core gameplay up and running within a short amount of time. getting the last 20% of the game put together took by far the most time.P.D: solarwolf is awesome! how long have you worked on it? or how long have you been a programmer? P.D: i won the game in 30 min but still...