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[pygame] Help with pygame compilation
- To: pygame-users@xxxxxxxx
- Subject: [pygame] Help with pygame compilation
- From: A BC <miaou.pbl@xxxxxxxxx>
- Date: Tue, 21 Dec 2010 19:22:56 +0100
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Hi everyone,
Please correct me if I am not on the right list, or if my question is misplaced, or if the subject is not well chosen.
Here is my issue :
- Running on a 32bits Win7 with Python 2.7 and VC++ 9.0
- Setup.py crashes when it is to compile transform.lib : linking does not find scale_mmx.obj
"C:\Program Files\Microsoft Visual Studio 9.0\VC\BIN\link.exe /DLL /nologo /INCREMENTAL:NO "/LIBPATH:C:/Program Files/Microsoft Visual Studio 9.0/vc/lib/" /LIBPATH:C:\Python27\libs /LIBPATH:C:\Python27\PCbuild SDL.lib /EXPORT:inittransform build\temp.win32-2.7\Release\src/transform.obj build\temp.win32-2.7\Release\src/rotozoom.obj build\temp.win32-2.7\Release\src/scale2x.obj obj\win32\scale_mmx.obj /OUT:build\lib.win32-2.7\pygame\transform.pyd /IMPLIB:build\temp.win32-2.7\Release\src\transform.lib /MANIFESTFILE:build\temp.win32-2.7\Release\src\transform.pyd.manifest
LINK : fatal error LNK1181: impossible d'ouvrir le fichier en entrée 'obj\win32\scale_mmx.obj'
"
(please excuse my french on the link error. The message is "LNK1181: unable to open input file 'obj\win32\scale_mmx.obj'")
Well, I am open to anything that could help me have pygame without installing Python 2.6 (nor MinGW)
P.S. : I had to patch the file "Setup" because SDL was not found. I just replaced the "/NEED_INCLUDE_PATH_FIXED" and lib path. It works for the previous libs to compile.
P.P.S. : I understand that "obj\win32\scale_mmx.obj" is the missing file. I don't know how to have it. I tried to use the scale_mmx.obj compiled in temp.win32-2.7/... but the linking is not better : 8 external links missing.
Thank you so much !