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[pygame] opioid2d with pygame
- To: pygame-users@xxxxxxxx
- Subject: [pygame] opioid2d with pygame
- From: Michael Fiano <michael.fiano@xxxxxxxxx>
- Date: Thu, 4 Dec 2008 16:07:43 -0500
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Hmm, I recently stumbled upon Opioid2D, and after reading the API, it
looks like it could be a very handy framework for any type of game. Two
major features caught my attention: 1) OpenGL rendering and routines,
and 2) Slow stuff is written in C++ for more speed
If I use Opioid2D to render the graphics in OpenGL, does that mean I
can't use any of pygame's surfaces, sprites, etc? The only reason I'm
asking is because their main page boasts that it provides a layer of
OpenGL support like pygext does. I've never used pygext, but it's
apparently compatible with pygame. I'm just wondering what sort of
problems I might run into when using this package with PyGame.
Thanks