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Re: [pygame]Whats the best way to build a game map.
I'll start the deluge by saying:
Easiest place to start is to rip off an existing game engine and get a feel for
how it works.
Jon
Quoting "Lamonte(Scheols/Demonic)" <scheols@xxxxxxxxx>:
> Im trying to start a simple game that is basically an RPG type game.
> So a sprite can travel around land etc..
>
> Whats the best way to do this?
>
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