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[pygame] (FWD) memory leak?
Roger Dingledine or Mark Kimsal wrote:
> Subject: memory leak?
>
> I just started (successfully) using pygame today. But my system grinds
> to a halt and dies after I run a few of the examples or anything I've
> written myself.. Doesn't matter how long I run the examples, it only
> happens after I run numerous of them. If I run aliens.py two or three
> times said effect occurs, I would like to know how to go about tracking
> down the source of this problem, whether it be in SDL or the pygame
> wrapper. I've not experienced this with other SDL apps on win32 (circus
> linux, tux racer) or other python applications.
>
Hate to post a 'me too', but me too.
It isn't the event subsystem, since it's happened to me with the most
basic blitting video routines. I will boot back to windows tonight
(sigh) and see if I can produce a minimal failure routine.
OT: The first linux version of Komodo, a cross-platform IDE for python
based on Mozilla, was released by Activestate tonight! Woohoo!
http://www.activestate.com/Products/Komodo/index.html
--
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Look I'm sorry if I hurt you, and I'm sorry that I left
As of late it seems I'm sorry all the time
And wishing wells and shooting stars have been my friends
And I have come to realize that all the fault was mine
- Bruce Guthro
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