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Fwd: Re: [pygame] image conversion in memory
On 08/08/2014 11:16 AM, diliup gabadamudalige wrote:
> Hi all!
>
> Is there a way to convert a pygame surface to a png or jpeg IN MEMORY
> instead of saving to disk and loading again?
> something like
> get_screen = SCREEN.subsurface(0, 0, SCREENW, SCREENH) # grab the screen
>
> my_image = get_screen.convert(jpeg) # now convert the image to jpeg
>
> and now my_image is a jpeg image of get_screen
>
> I searched the net but couldn't find any other way other than save to
> disk as jpeg and reload.
>
> Any positive OR negative help is very much appreciated.
Sure, just use StringIO to use memory instead of a file.
import pygame
import StringIO
s = pygame.image.load("yourimage.png")
f = StringIO.StringIO()
f.name = 'yourimage.jpg'
pygame.image.save(s, f)
yourimage = f.getvalue()
--
Radomir Dopieralski