On Fri, Aug 26, 2011 at 8:28 PM, Lenard Lindstrom <len-l@xxxxxxxxx
<mailto:len-l@xxxxxxxxx>> wrote:
Hi,
The "pygame.init('display', ...) is redundant. The exclude list
would be useful for omitting an unused, costly, module. But in
general I agree that calling init() only on those modules that are
used is good programming practice. The Pygame examples should even
be updated to reflect this. Using pygame.init() is much like "from
pygame import *".
Lenard
Updating the examples is a good idea. There is something nice about
just calling pygame.init() and being good to go however.
I'll also look at the documentation for pygame.init() to make sure it
displays all of the modules.
cheers,