rect doesn't support the flags. Because it was brought over from some old version of SFL_gfx, and people haven't been exactly sure what to do with it, it hasn't really developed the way other stuff has.
On Sat, Aug 30, 2008 at 6:15 PM, Greg Ewing
<greg.ewing@xxxxxxxxxxxxxxxx> wrote:
Charlie Nolan wrote:
def naive_fill(self, color, rect, flags):
blit_me = pygame.Surface(rect[2:])
blit_me.fill(color, None, flags)
self.blit(blit_me, rect)
Seems to me this is what draw.rect *should* be equivalent
to. Is that the case these days?
--
Greg