[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
Re: [pygame] Key Presses
Yes. The final solution is:
if event.type == KEYDOWN:
if event.key == K_RETURN and Message != "":
Network.AddMessage(SelfName+": "+Message)
Message = ""
elif event.key == K_BACKSPACE:
Message = Message[:-1]
else:
keystring = event.unicode
Message += str(keystring)