claudio canepa wrote:
The new Color type lacks slice support. Personally I am unsure what to make of this. Tuples have been the de facto color type. Yet pygame.color.Color was never documented as returning a tuple, just an RGBA. A tuple was implied only because tuples where accepted as colors by the Pygame functions, just as tuples are also accepted as a rectangle. Color slicing is an undocumented feature. In fact, for Pygame 1.8 the pygame.color module is itself an undocumented feature.pygame color slice difference between 1.8.0 and 1.8.1release ?with pygame 1.8.1release the app BezierLoopshttp://www.pygame.org/project/848/?release_id=1474crashes with TypeError: sequence index must be integer, not 'slice'when it tries to slice a pygame.color.Color instanceIn the comments the author tells that he developed in 1.8.0 , so it seems that there is a difference between 1.8.0 and 1.8.1Intended ? Unintended ?
-- Lenard Lindstrom <len-l@xxxxxxxxx>