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Re: [pygame] The Giant - 'cool project I'm working on now' - thread.
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- Subject: Re: [pygame] The Giant - 'cool project I'm working on now' - thread.
- From: Knapp <magick.crow@xxxxxxxxx>
- Date: Fri, 8 Aug 2008 23:09:55 +0200
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On Fri, Aug 8, 2008 at 5:58 PM, Michael George <mdgeorge@xxxxxxxxxxxxxx> wrote:
> It's still somewhat on the back burner, but I've been working on a library
> to allow you to drag and drop irregularly shaped objects (esp. circles and
> polygons) while preventing interpenetration. It's a surprisingly hard
> problem and I'm reading a lot of computational geometry papers to find an
> algorithm to solve it.
>
> This is a subproject/distraction from my game, PEN (puzzles from the
> engineer's notebook) which was loosely inspired by the incredible machine:
> http://sourceforge.net/projects/pen/. You can see a buggy, circles-only
> version of the dragging problem in the code there if you're curious. I'm
> hoping a library would be something useful to other game designers. What do
> you think?
>
> --Mike
>
You talking 3d? If it is 2d, then just drop lines from the outside edges.
--
Douglas E Knapp
http://sf-journey-creations.wikispot.org/Front_Page