Hi Zhang Fan!
Updated from SVN and tested the new Python joint test, very cool indeed.
Nice to see the project grow into a working module. Just wanted to let you
know I appreciate your work! Looking forward to making a test/example game
using it. :)
/Peter
On 2008-07-09 (Wed) 20:48, 帆 张 wrote:
> Hi Peter,
>
> Thanks for your careful attention to my works :-)
> I use OpenGL just for testing physics algorithms in C because this's no need for python wrapper, I can focus more on finishing algorithms first. Of course, finally, this testing method will be abandoned, which means glut is no need to link.
> Currently I start with some works about python wrapping, and I finished some codes and extended some basic functions for python wrapping. The python test file "test1.py" is being under test, and there are some bugs in python wrapping. I plan to publish my work to the community when these basic works have been done.
>
> Best wishes
> Zhang Fan
>
>
> Peter Gebauer写道:
> Hi guys!
>
> I noticed a lot has happened, but very little communication here, is
> everything going alright? :)
> There's a new test1.py suggesting there would be Python side testing
> available, but I keep getting
>
> ImportError: ./build/lib.linux-x86_64-2.5/physics.so: undefined symbol:
> glutBitmap9By15
>
> when trying to import the physics module.
>
> Is it necessary to link glut (or whatever is needed) to test? Or should I
> just hold my horses and settle down for a while longer?
>
> /Peter
>
>
> On 2008-06-29 (Sun) 15:30, Marcus von Appen wrote:
> > On, Sun Jun 29, 2008, Peter Gebauer wrote:
> >
> > > Hi Zhang and others!
> >
> > [Python wrapper issues]
> >
> > The wrapper implementation is not really started yet, so it's a bit
> > early. In order to keep argument parsing flexible, I'd recommend using
> > METH_VARARGS and PyArg_ParseTuple() instead of the _0, ... macros. This
> > let's one easily enhance anything without the need to change too much
> > code. Additionally you can let the parser handle argument checking
> > without the need to deal with ex- or implicit object conversions.
> >
> > Regards
> > Marcus
>
>
>
>
>
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