Pygame Users,
I'm somewhat new to Pygame. I've followed some tutorials online
and seem to have hit a snag. I'd like to use either a .ogg or .mp3
file to play as background music for my game. One tutorial I read
said this works fine and that Pygame supports those formats. However,
when running Pygame, the only type of sound file I can get to load
is .wav under Mac OS X. I'm wondering if I am missing libraries or
what might be the issue. A sample traceback and full (contrived)
source follows.
Daniel Lindsley
Source
----------
import os, pygame
pygame.init()
size = width, height = 100, 100
screen = pygame.display.set_mode(size)
bg = pygame.Surface(screen.get_size())
bg = bg.convert()
bg.fill((255, 255, 255))
pygame.mixer.music.load("Tech.mp3")
pygame.mixer.music.play(-1, 0.0)
while True:
screen.blit(bg, (0, 0))
pygame.display.flip()
Traceback
---------------
Traceback (most recent call last):
File "mp3test.py", line 11, in ?
pygame.mixer.music.load("Tech.mp3")
pygame.error: Module format not recognized