Unfortunately, I'm having some trouble finding a simple 3D model loader for Python, which "just works".
I have an OBJ file loader which can load a model and render to an OpenGL display list, however I am not having any success getting textures to apply to an OBJ model. I think this may be a problem with lightwave exporting...
Anyhow, I'm curious to know what other people are using in their games, and which 3D model file format people use and/or think is best.
Cheers,
- Matthias -