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[pygame] collision detection
hi
i need some help with collisions. I am using pyopengy to crate some
complex shapes and i need to detect the mouse click on them. My problem
is that i have for example a circle and i need the mouse to detect
acurately the circle instead of the rect surrounding the circle.
With the collision detection i have been using so far it only detects
the colision with the rect.
anyone has developed some more detailed collision detection? I guess it
has been done already but i am not sure where to find it.
thanks
--
enrike