At long last, I'm announcing the next release of my GUI toolkit. This release has seen a lot of refactoring and redesigning, making the project a lot more consistent and easier to use. A few new widgets have also been added. A couple of the new widgets have been submitted by Micheal Rochester. This is also the first release to see some actual documentation. You can check out the documentation at http://program.sambull.org/sgc/ If you'd prefer an offline devhelp version, there is a separate download on Launchpad. If you'd like to try it out, download the release code. As long as you have Python 2 and Pygame installed, you should be able to run the example file immediately. To use it in your own projects, simply copy the 'sgc' sub-folder into the top-level of your project or add it's parent folder to your PYTHONPATH so that Python can import it in the normal way. So, if you're interested, please check it out at: https://launchpad.net/simplegc Finally, the limitations of this beta release, that I would advise you stay away from: No Python 3 support yet. Using custom images is not documented or properly tested. OpenGL support is not working in this release (it's just barely working on my machine, with some extra code). There's an issue with transparency, so (0,0,0) means transparency in this release, if you find things are invisible try changing the colour (perhaps (0,0,1)). There's no developer documentation to help write your own widgets.
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