On, Sun Apr 11, 2010, Alexandre Quessy wrote: > Hello everyone, > Using OSC with Pygame should already be quite easy with Twisted and our > OSC library. See http://bitbucket.org/arjan/twisted-osc/ > > I don't really like how pygame re-writes everything in itself, rather > than improving and using already existing code. For example, it would It does not rewrite anything. Just because someone is not aware of $library being existent already means that the overall intention is to rewrite anything. > have been better, IMHO, to put the camera in SDL, not in Pygame. Same The camera module was a proposal for the GSoC and pygame, not GSoC and SDL. We are in touch with SDL regurlarly regarding syncing certain changes. The midi port depends on PyPortMidi, which is a Python wrapper for PortMidi and is directly taken from PortMidi. Adding MIDI through PortMidi in SDL is a bit redundant, not? > for the MIDI. I also had to port the changes to MIDI upstream. (and I am > planning to bring it all the way to portmidi) The work would only need > to be done, and not twice like right now, if you guys were not > implementing everything in Pygame, instead of where it should be - > upstream. And ten thousand different C libraries would not be necessary - and different VCS system, and, and, and. Personally, I do not see such a problem. Regards Marcus
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