full code: #!/usr/bin/env python # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, # MA 02110-1301, USA. import random class Mage(object): def __init__(self, name, initmana, initlife): self.name = name self.mana = initmana self.life = initlife def __str__(self): '''ouput given when class is printed''' return "%s: %i life, %i mana" % (self.name, self.life, self.mana) def cast(target): for item in magi: if item.name == target: #if we've found the right target item.life = item.life-random.randrange(10, 30) foundone = True #found the target if not foundone: # if target not found print("Cannot find %s" % (target) def pymageinit(): global magi magi = [Mage("Player",20, 200), Mage("Arcawen",20, 200)] def main(): Mage.cast("Player") for item in magi: print(item) return 0 if __name__ == '__main__': pymageinit() main() error: File "main.py", line 36 def pymageinit(): ^ SyntaxError: invalid syntax --- On Tue, 4/28/09, Tyler Laing <trinioler@xxxxxxxxx> wrote:
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