Thats awesome, thank you Lenard.
By loop, you mean you load up a movie file, and it loops however many
times you want, or pass in -1 for infinite times, interruptable at any
point?
-Tyler
On Sun, Apr 26, 2009 at 2:22 PM, Lenard Lindstrom <len-l@xxxxxxxxx
<mailto:len-l@xxxxxxxxx>> wrote:
Tyler Laing wrote:
Hello all,
One of the first steps I need to take for the GSoC project is
to get user stories so I can build acceptance tests.
I want to hear what you guys(the users) want out of an updated
movie module. What do you want to be able to do, and how?
I'm also interested in hearing what people liked and didn't
like about the current movie module.
-Tyler
--
Visit my blog at http://oddco.ca/zeroth/zblog
Hi Tyler,
Well, there is this game framework, Pyzzle, just sitting on
SourceForge, http://sourceforge.net/projects/pyzzle/ . It is for
developing Riven like adventure games. It was working until a fix
to the movie module broke it. It would be nice to see that project
resurrected with a new movie module. So I guess this is a request
for a working loop option for movie playback.
Lenard
P.S.
I am working on getting the ffmpeg libraries ready for Windows. I
have built them using the proper C runtime for Python 2.5
(cross-compiled from linux). Once I can collect together the
necessary headers and import libraries I will bundle them up and
make them available. But they will have limited capability for
now. I have only succeeded with an mpg to avi conversion so far.
After this I will try customizing msys_build_deps.py for ffmpeg.
L.L.
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Visit my blog at http://oddco.ca/zeroth/zblog