Lenard Lenard Lindstrom wrote:
I have now added sprite, time and transform to the list of updated modules. Now the scaletest.py and stars.py examples run. Tests that pass so far are: base_test, color_test, rect_test, display_test, surface_test, blit_test, image_test and sprite_test. So that leaves mixer, mixer.music and font. I am doing the development on linux so anyone with Windows XP feel free to check out a copy from svn and try building it:svn co svn://seul.org/svn/pygame/branches/python3 The dependencies are the same as for Python 2.6 and found at: http://www3.telus.net/len_l/pygame/ Lenard Lenard Lindstrom wrote:Hi everyone,An update -- The surface, gfxdraw, display, key, mouse, image and imageext modules now compile with Python 3.1 on linux. All surface_test.py unit tests pass except for the get_buffer test since it has been disabled for now. The aacircle.py example runs. So that leaves these modules to do before the deadline:sprite - sprite.py time - time.c transform - transform.c mixer - mixer.c mixer.music - music.c font - font.c Lenard. Lenard Lindstrom wrote:Hi,I am proposing a game plan for getting a basic Pygame for Python 3.0. First the goal could be to get the chimp.py and aliens.py examples working. So the following modules are needed:pygame - __init__.py (done) sprite - sprite.py image - image.c, imageext.c locals - locals.py display - display.c event - event.c mouse - mouse.c key - key.c time - time.c transform - transform.c mixer - mixer.c [*] mixer.music - music.c font - font.c base - base.c (done) surface - surface.c (partially done [*]) surflock - surflock.c (done) rect - rect.c (done) color - color.c (done), colordict.py (done) constants - constants.c (done) rwobject - rwobject.c