On Wed, Apr 23, 2008 at 8:42 AM, Lenard Lindstrom <
len-l@xxxxxxxxx> wrote:
I have narrowed the problem some. It has something to do with Pygame 1.8, not
SDL. I built Pygame 1.7 and linked against the 1.8 prebuilts. The crackling
went away. I don't know if anyone else thought to move the 1.8 dependencies to
1.7. And it definitely involves the SDL DirectX audio driver. Changes to that
driver improved sound quality for 1.8, though it did not completely eliminate
the noise. I fear it is another memory access problem. Let's hope it was
introduced with Pygame 1.8. That should be easier to track down.