[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
[pygame] issue - not all wxevents are sent to wxWindow when pygame is displyed using wxWindow handle
Hi,
I am using pygame
integrated with wxWindow (wxpython). As mentioned earlier in this mailing list
regarding this type of integration pygame events are not working
.
i have
impelmented window events (onChar, OnScroll) handlers and in the handlers
pygame window is modified as if pygame window is handling the
events.
But i observed that
all the window events like mouseMotion, PageDown and PageUp. are not being sent
to wxWindow which will be sent normally if not integrated with pygame
We may need to handle
most of common events like pageDown/up etc in our application.
Has any one
know why this is happening ?Let me know how I can proceed
further.
The integration
procedure is - after creating the wxWindow
setting
sdl Env variables
then calling
pygame init
pygame.display.set_mode(x,y)
Point here is
i am able to handle OnChar events only few like as i mentioned above those
evetns are not sent to wxWindow.
I am using
Wxpython 2.8.7 , pygame 1.8 and python 2.5 and os is windows
xp
Thanks,
Madhubala