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Re: [pygame] Distributing pygame games for non-Windows platforms
Charles Joseph Christie II wrote:
Why not [release all source code]?
Because I don't necessarily want to give away everything I program and
the exact techniques I used. If for instance I made a complete game, I
would not be happy if someone promptly changed the code to remove any
shareware limitations, or even added a virus. Having said that, I'm
happy to give away _some_ of what I do.
Also, what does the GPL have to do with anything? Is pyinstaller GPL?
Pygame itself uses the LGPL. According to
<http://en.wikipedia.org/wiki/LGPL>, building a standalone executable
that _uses_ Pygame without including a modified version of Pygame still
requires that it "be possible for the software to be linked with a newer
version of [Pygame]." It's possible that all that means is, people must
be able to replace the "library" ZIP file that Py2EXE creates -- an act
that doesn't require releasing the source. Still, I don't understand
whether that's all that's required.
Kris