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Re: [pygame] pygame standard mouse
Kamilche kirjoitti:
I find the standard mouse in pygame is slow when display is set to
fullscreen. Anyway around this? Or, is
For simplicity, I throw all away except the first one. If you wanted
to be more accurate, you should probably throw away all except the
LAST movement. That way you're always guaranteed of being up to date.
i also discovered that technique a while back and have been very happy
with the performance since, am just using the last event data. was gonna
mention it here too but thought that the problem was different (the
mouse sensitivity setting, not getting lagged by handling a load of old
mousemotion events in vain which is what this solves)
mousemotions = pygame.event.get(MOUSEMOTION)
if mousemotions: #checks if the list is nonempty
mousemotion = mousemotions[-1]
--Kamilche
~Toni