On Wednesday 27 Apr 2005 9:44 pm, Josiah Gordon wrote: > Yep, try this right after makeing the text surface: > > text.set_alpha(0) That doesn't quite work; from what I can see, it sets the overall alpha transparency to 0, rather than the per-pixel alpha. SRCALPHA seems to be the way to go with this. Thanks anyway, though. -- James Reeves http://www.monkeyengines.co.uk/