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[pygame] Problem loading TGA images from StringIO
I'm trying to have my game use a zipped file instead of loading from a
data directory. This should be possible by wrapping zip data in
StringIO objects. My image files are in TGA format and when I try to load
them, I get the following error:
pygame.error: Unsupported image format
However, if I try to load BMP images from the zip file, it all works.
Here's some sample code to demonstrate the problem (assuming you have
test.tga in a test.zip file):
import sys, zipfile, StringIO, pygame
if __name__ == '__main__':
pygame.init()
surface = pygame.display.set_mode((640,480), 0)
zf = zipfile.ZipFile('test.zip', 'r')
data = zf.read('test.tga')
img = pygame.image.load(StringIO.StringIO(data))
surface.blit(img, (0,0))
pygame.display.flip()
do_quit = False
while not do_quit:
for event in pygame.event.get():
if event.type in [pygame.QUIT, pygame.KEYDOWN]:
do_quit = True
pygame.quit()
----
Of course, I can convert all my images to BMP, but I was curious why this
was happening.
Thanks,
Josh