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Re: gEDA: gedasymbol.org attributes section comments



[snip]
>Ok.  The CGI is in the scripts directory if you want to play with it
>and mail me a patch.  It's pretty naive (i.e. trivial).

	Okay.

[snip]
>There's no easy way to know which attributes should be listed, unless
>it specifically scans for unattached text, eliminates anything that's
>in the standard, and print whatever remains that looks like an
>attribute.  Is it worth the effort?

	Probably not and most certainly not at this stage.

							-Ales