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Re: gEDA: gedasymbol.org attributes section comments
[snip]
>Ok. The CGI is in the scripts directory if you want to play with it
>and mail me a patch. It's pretty naive (i.e. trivial).
Okay.
[snip]
>There's no easy way to know which attributes should be listed, unless
>it specifically scans for unattached text, eliminates anything that's
>in the standard, and print whatever remains that looks like an
>attribute. Is it worth the effort?
Probably not and most certainly not at this stage.
-Ales