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Re: gEDA-dev: PCB Polygons
On Fri, Jun 20, 2008 at 03:31:31AM +0100, Peter Clifton wrote:
> into the no-holes tesselator. "poly_CopyContour" calls "make_edge_tree",
I'll note that there is at least one place in the code that builds an
rtree only to do a single search on it. It would be much faster to just
compare the nodes instead of inserting them all and then searching. This
could be a similar case...
--
Ben Jackson AD7GD
<ben@xxxxxxx>
http://www.ben.com/
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