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Re: gEDA-dev: PCB code for "move"



I'm talking about click and drag operation (when nothing is selected)
on the intersection point of two or more lines:
PCB moves one vertex of the first line but the entire second line,
which is very annoying as it forces me to delete both lines and
rewire; I'm using the latest version from the website, compiled with
gtk gui.
Now I was looking for the function that decides what to move, but
probably I don't know enough the overall structure of the code; am I
completely off when I look in NotifyMode() on "case ARROW_MODE" ?

Alberto

2008/1/17, Ben Jackson <ben@xxxxxxx>:
> On Thu, Jan 17, 2008 at 02:02:45PM +0100, Alberto Maccioni wrote:
> > Hi, does anyone know how does PCB move code work?
>
> I do.  I don't really understand your question, though.
>
> Perhaps this hint would help:  The code to move when *anything*
> (even *one* thing) is selected is entirely different from the code
> to move when you click and drag with nothing selected.
>
> In the latter case, clicking and dragging points moves them as
> expected.
>
> --
> Ben Jackson AD7GD
> <ben@xxxxxxx>
> http://www.ben.com/
>
>
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>


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